BOX_Atmos
BOX_Atmos

ATMOSPHERE SOUNDSCAPE PACK 1

20,00$

SOUNDSCAPE PACK

Pack of cinematic atmosphere –  ambience for your project

  1. Game
  2. Film Scene
  3. Athmosphere
  4. RainStorm
  5. Weather project

What's Inside ?

TrackBitrateLengthFilename
141101:44Amb_CityIndustrial.wav
141100:35Amb_CityPigeonCar.wav
141101:20Amb_CityQuiet.wav
141101:24Amb_CitySeagCar.wav
141101:15Amb_NightWind_1.wav
141100:49Amb_NightWind_Bugs_1.wav
141102:49Amb_RoadWork.wav
141100:26Amb_War.wav
141100:58Amb_Waterfall.wav
141101:07Ambiance_CityBirdChurch.wav
141100:40Ambiance_SetRoomtoneLoop.wav
141102:44Ambiance-CountryFieldLoop.wav
141101:07Ambiance-HumanTalk.wav
32001:16Ambiance-StrongWind_Loop.mp3
141104:11Ambience – Beach.wav
141101:29Ambience_Manif.wav
141100:30Ambience_Office_Loop.wav
141100:38Ambience_Rain_OutDoor.wav
141100:56Ambience_RoomTone.wav
141100:14Ambience_Train.wav
141102:05Ambience_Waves.wav
141100:49Ambience_WindLOOP.wav
141104:40Ambience_Work.wav

Product Description

SOUNDSCAPE PACK

Pack of cinematic atmosphere –  ambience for your project
<ol>
<li>Game</li>
<li>Film Scene</li>
<li>Athmosphere</li>
<li>RainStorm</li>
<li>Weather project</li>
</ol>
What’s Inside ?
<table>
<tr>
<th class=”title”>Track</th>
<th class=”title”>Bitrate</th>
<th class=”title”>Length</th>
<th class=”title”>Filename</th>
</tr>
<tr>
<td class=”odd”></td>
<td class=”odd”>1411</td>
<td class=”odd”>01:44</td>
<td class=”odd”>Amb_CityIndustrial.wav</td>
</tr>

<tr>
<td></td>
<td>1411</td>
<td>00:35</td>
<td>Amb_CityPigeonCar.wav</td>
</tr>

<tr>
<td class=”odd”></td>
<td class=”odd”>1411</td>
<td class=”odd”>01:20</td>
<td class=”odd”>Amb_CityQuiet.wav</td>
</tr>

<tr>
<td></td>
<td>1411</td>
<td>01:24</td>
<td>Amb_CitySeagCar.wav</td>
</tr>

<tr>
<td class=”odd”></td>
<td class=”odd”>1411</td>
<td class=”odd”>01:15</td>
<td class=”odd”>Amb_NightWind_1.wav</td>
</tr>

<tr>
<td></td>
<td>1411</td>
<td>00:49</td>
<td>Amb_NightWind_Bugs_1.wav</td>
</tr>

<tr>
<td class=”odd”></td>
<td class=”odd”>1411</td>
<td class=”odd”>02:49</td>
<td class=”odd”>Amb_RoadWork.wav</td>
</tr>

<tr>
<td></td>
<td>1411</td>
<td>00:26</td>
<td>Amb_War.wav</td>
</tr>

<tr>
<td class=”odd”></td>
<td class=”odd”>1411</td>
<td class=”odd”>00:58</td>
<td class=”odd”>Amb_Waterfall.wav</td>
</tr>

<tr>
<td></td>
<td>1411</td>
<td>01:07</td>
<td>Ambiance_CityBirdChurch.wav</td>
</tr>

<tr>
<td class=”odd”></td>
<td class=”odd”>1411</td>
<td class=”odd”>00:40</td>
<td class=”odd”>Ambiance_SetRoomtoneLoop.wav</td>
</tr>

<tr>
<td></td>
<td>1411</td>
<td>02:44</td>
<td>Ambiance-CountryFieldLoop.wav</td>
</tr>

<tr>
<td class=”odd”></td>
<td class=”odd”>1411</td>
<td class=”odd”>01:07</td>
<td class=”odd”>Ambiance-HumanTalk.wav</td>
</tr>

<tr>
<td></td>
<td>320</td>
<td>01:16</td>
<td>Ambiance-StrongWind_Loop.mp3</td>
</tr>

<tr>
<td class=”odd”></td>
<td class=”odd”>1411</td>
<td class=”odd”>04:11</td>
<td class=”odd”>Ambience – Beach.wav</td>
</tr>

<tr>
<td></td>
<td>1411</td>
<td>01:29</td>
<td>Ambience_Manif.wav</td>
</tr>

<tr>
<td class=”odd”></td>
<td class=”odd”>1411</td>
<td class=”odd”>00:30</td>
<td class=”odd”>Ambience_Office_Loop.wav</td>
</tr>

<tr>
<td></td>
<td>1411</td>
<td>00:38</td>
<td>Ambience_Rain_OutDoor.wav</td>
</tr>

<tr>
<td class=”odd”></td>
<td class=”odd”>1411</td>
<td class=”odd”>00:56</td>
<td class=”odd”>Ambience_RoomTone.wav</td>
</tr>

<tr>
<td></td>
<td>1411</td>
<td>00:14</td>
<td>Ambience_Train.wav</td>
</tr>

<tr>
<td class=”odd”></td>
<td class=”odd”>1411</td>
<td class=”odd”>02:05</td>
<td class=”odd”>Ambience_Waves.wav</td>
</tr>

<tr>
<td></td>
<td>1411</td>
<td>00:49</td>
<td>Ambience_WindLOOP.wav</td>
</tr>

<tr>
<td class=”odd”></td>
<td class=”odd”>1411</td>
<td class=”odd”>04:40</td>
<td class=”odd”>Ambience_Work.wav</td>
</tr>
</table>

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